#ifndef GAME_H
#define GAME_H 1

class Main;
class Game
{
	public:
		void init(Main *m);
		void draw();
		void ProcessKey(int key, int action);
		void ProcessMouse(int button, int action, int x, int y);
		void ProcessJoystick(int x, int y, int buttons);

		int x, y;
		int dx, dy;
		int jx, jy, jb;
		int img;
		Main *main;
};

#endif


